Oops! Site Updated
I've updated the website for my latest three Jam Projects.
- https://sysl.ca/index.php?code=game_13ud
- https://sysl.ca/index.php?code=game_deckerspace
- https://sysl.ca/index.php?code=game_autowitch
Two of these are in Godot, one in Decker. I've grown a bit more comfortable using Godot, which has been the goal since I've started using it.
I've also uploaded more games to Newgrounds and found a weird Godot bug where if you constantly set the parent 2D node position/global position (even if there's no change), it causes weird physics issues. That was fun to debug!
Thank you to anyone reading and have a lovely day.
Zelda Podcast - Pixel Art Collection
All of these lovely pictures were inspired by the Riley Hopkins & Their Amazing Friends Zelda Podcast season.
I would 100% take a listen before looking though the spoilers below.
Pixel Art of a Crow Nest with Chicks
A cute picture of some crow chicks in their nest.
Tool:Making Tiles with Chaos
I've made a new tool!
Using the POWER OF CHAOS (rolling a random number between 1-4, then applying the rules set) it will generate a 16x16 tile and show it in the background.
You can then save the preview out at the bottom of the page as an image.
It's held together by string, so don't expect the sliders to work fully.
You can play with the tool here: 16x16 Pixel Chaos Generator.
Godot Tip 「Tile Collision With Tilemap and a Physics Body」
This is how you can detect what tiles you are colliding with when using a Physics Body.
Information from BipBop (Godot Engine Forms, December 13 , 2023)